The article, Immerse Your
Students in History by Andrew Wheelock, is all about engaging today’s kids
in History. Andrew Wheelock describes
his efforts to increase the appreciation of history by helping kids, teachers,
and parents experience the events first hand. Through the use of a 3D
simulator, Andrew and the creators of the application have developed a virtual
reality that lets you experience what it was like to be in Amsterdam during the
Holocaust. There are various interactive activities such as making a candle
that would reveal a student’s reflective essay about the Holocaust if clicked. They also align with Common Core State
Standards so that teachers can use this in the classroom. It’s not just history
that is applied in this program. Wheelock mentions students using math to measure
and compare the rooms of the annex versus their own and even studying science
by researching wildlife in Holland. Although
the intent of this app was to promote history, it can clearly be used for so
much more than that. There has been so much success with this program that two
more are being made. One is a medieval role paying game and the other focuses
on the time period of the H.M.S Titanic.
I think this is a really cool concept. Kids
love playing video games and to be able to incorporate it into education is
awesome. I know as a child I loved playing virtual reality games. To be able to
customize an avatar and go out and see what it was like to live in another
country during another time is amazing. Although the game obviously could not
come close to explaining the emotions that people during that time were
feeling, I think it is a good educational tool. I worry though that kids might
just click through the various objects just to see what’s there without
actually reading and thinking about it.
The ideas in
this article coincide with the creativity and innovation standard, the
communication and collaboration standard, and the research and information
fluency standard. Through students acting as curators of their own virtual
Holocaust museum exhibit, the following standards are displayed: use models and
simulations to explore complex issues, communicate information to multiple
audiences, and finally to locate, organize, analyze, evaluate, synthesize, and
ethically use information from a variety of sources and media.
Wheelock, Andrew. (2012). Immerse Your
Students in History. Learning &
Leading with Technology, 26-27.
When i was a kid, i thought history was very boring because all we did was read the textbook. This cool technique makes history a lot more fun for the students and help them absorb the information a lot better. I also like that parents can experience this technique, not just for the students.
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